"The studio said, 'You have to make it in 3D if you're going to make it, for economic reasons.' But my feeling was I didn't like 3D. So the idea of doing Star Trek in 3D was ridiculous," Abrams told SFX.
Continued Abrams, "I approached it very cynically. And the fact is that we've been using techniques that haven't been used before in 3D. They've figured out things. They've made enough movies now with this new process that they can understand ways to eliminate some of these problems. Things like breaking shots into zones, 3D zones, using multiple virtual cameras. A lot of this has made me a believer, whereas before I was really against it... There's this myth that if you don't shoot the movie in 3D it doesn't look good. Actually, the opposite can be true."
After shooting, Abrams concluded that he was actually pretty satisfied with the 3D results. "The key for me is I got to make my 2D movie that I wanted to make, just the way I wanted to; and it gets to be augmented in 3D but that doesn't detract from the 2D," he said.