Silicon Knights was also ordered to “recall and destroy” all unsold copies of its games that were built using Unreal Engine 3 as well as pay Epic, the creators of Unreal Engine, $4.45 million for damages and nearly $9 million overall.
This all stemmed from five years of courtroom battles between Epic and Silicon Knights after Silicon Knights claimed that Unreal Engine did not work as it was supposed to, causing them to lose time and money during the development of Too Human. Epic won during its countersuit and Silicon Knights was forced to comply.
Silicon Knights had until December 10, 2012 to complete this recall and comply with the ruling, but the Games on Demand version stuck around for a full month past that point.
It is unclear whether Silicon Knights or Microsoft is behind the disappearance, but Too Human is becoming an increasingly rare commodity.